I’m deploying game servers for a large game project on Fly, which use UDP.
It works for 1 machine on 1 app, but if I scale up the number of machines, how do I specify which machine the user is connecting to?
What I would like to do is this:
- User queues up by contacting a central server
- The central server finds an existing Machine or spins up a new one if needed
- User connects to that specific Machine ID over UDP
The only things I’ve seen for routing are related to HTTP it seems.
How can I route to a specific machine via UDP?