16GB RAM advertised for Sprites but not actually available?

This is effectively a repost of More RAM in Sprites

https://sprites.dev/ is still marketing “up to 8 CPUs and 16GB of RAM for any given run” but I seem to be limited to 8GB. How can I get access to 16GB?

A typical claude code session for me is running a web app dev server, on-the-fly route compilation, claude context, and a chromium browser for testing. This adds up to enough memory usage that 8GB becomes very tight and I’ve started hitting OOMs

Hi there!

Currently the default is up to 8GB of memory, and you can write in to support to request up to 16GB.

I’ve gone ahead and enabled the higher memory limit on your organization. This should apply for new Sprites you create, but will not update the existing ones.

Cheers!

Thank you!