Sprites OpenAPI spec

Hey! Sprites is awesome. I build in Rust and there’s no Rust SDK. I’m happy just using an OpenAPI client generator (I know this wont capture the websocket endpoint nuances) but will give me a much better starting point. I can find a spec file anywhere to point at, could you please expose an openapi.json file in a repo or on the docs site for us to scrape?

The Sprites API doesn’t expose an OpenAPI spec and it feels unlikely that it ever will — mostly due to the websockets nuance, as you mentioned. You should be able to get pretty far pointing an LLM at Sprites API Documentation (which is generated from a static schema) or one of the existing SDKs like Go

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