Is there anything on the roadmap to define custom images into the Sprites? Or an easier way could be to simply cp a template cold sprite so that the new ones spin up the services faster instad of for example installing node modules every time
What’s your use-case?
The current recommendation is to write a custom setup script that you can run on all new sprites so you don’t have to manually install everything each time you make a new sprite.
For personal dev, this can be done each time you make a machine. If you’re using Sprites for a business purpose, you might want to maintain a buffer pool of sprites, all of which have executed the setup script, ready to be assigned to customer workloads.
Forking/custom images have both been discussed. Forking is definitely on our roadmap but I can’t give a timeline.
Would also love this feature, we would be provisioning images per user, with some long running installs in the install script (e.g. playwright) and having a way to fork of an already provisioned image would make our lives a lot easier and our users perceived speed much faster!
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