I have a game I use for training purposes, which I share with my community. It does not use a database.
I would like to capture some simple metrics on: how often is it played, how many people play in a game, what settings do they use, did they finish etc.
Does anyone know of a simple way of capturing these? At the moment I feel I either have to add a database (cost) or implement some log scraping approach (eew!). Does anyone do something similar, what approach do you use?