Hey @merlindru, there’s sometimes a slight delay between when a machine gets destroyed and when that destroyed machine gets removed from the ui. Can you explain what the issue is with deploying new apps? Is the ui/flyctl showing an error?
It says there’s a limit on how many machines I can have at a time. That wouldn’t be an issue, however, if some machines didn’t hang around for 40-50 minutes before being destroyed.
That’s why I think it’s not the UI lagging, but they’re really not being destroyed. Otherwise, that limit wouldn’t apply, right?
(I can also run the destroy --kill command a hundred times, and it’ll tell me the machine has been destroyed every single time :P)
Ah yes, I checked the logic for how destroy works and we do have a delay between the destroy event being called and when it runs. We’d added the delay in case a machines user wanted to debug a machine but are now realizing that it’s more confusing. We’re working on a quick fix for this on our end, I’ll let you know when the deploy wraps