Hi! I have a game that only supports HTTP, not HTTPS. While it seems insecure, the game has its own encryption built on top of HTTP, and that’s how I have it now; although, upon moving to fly.io, it defaults to HTTPS.
Is it possible to host my API server as regular HTTP?
All of the configurations needed to make what you are wanting is done in the
fly.toml file. I would take a look at this doc here- Fly Launch configuration (fly.toml) · Fly Docs. Hope this helps!
Ah, that makes sense. The issue was
force_https = true in that
fly.toml file. For whatever reason, I expected this configuration to be in the site itself, but I guess, having it be programmatic like this means you can audit it through Git.
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