Hello
The documentation mentions -
For an application with multiple machines with the same configuration, requests will be distributed across them. Warm-start behavior in this situation is not well-defined now, so should not be relied upon for apps with multiple machines.
(via Working with the Machines API · Fly Docs)
The wake-on-request behavior described above will be unpredictable when running more than one machine per region.
(via Run User Code on Fly Machines · Fly Docs)
I want to know the behavior in case a fly-replay header is being used to send the request to a specific machine - fly-replay: app=game-server;instance=<id>
if there are two game servers running in the same region, is that still expected to cause warm start problems?