Has anyone else encountered poor reliability with Sprites?
We trialing a workload where we programmatically spin up sprites to execute agentic workloads, and the reliability to getting a sprite spun up, warm, and executing a couple simple commands (clone a repo, write an .env file, etc.) is really low (maybe 1 in 5 succeed? the rest end up timing out at either the sprite creation or any variety of exec steps).
Curious if others have encountered a similar experience - really like the concept, but it’s been rough for us.
yeah things were pretty flaky for me for a bit, i kept having things time out, having to restore checkpoints because it got reset, stuff like that. Just in the last couple days it seems better. I love the idea of sprites, hoping they get more stable so I can have them be a reliable part of my process
Same issue here. I’ve been trialing some workloads where we get an agent to spin up a sandbox with matplotlib and numpy, I get some 503s and occasional successes.
I’d want to integrate this into one of my web apps, but I’m quite worried about stability.
Not sure if it helps but what I’ve noticed is that reusing the same sprite names can sometimes cause hangups…. so if you’re reusing names you may want to try generating different names if you’re destroying/re-creating quickly.