Sprite reset to a new/empty instance. Can Fly restore original storage/checkpoints?

I’m seeing what looks like data loss on Sprites and want to check whether this can be restored.

Org: dept-ch
Sprite: claude

I’ve been using this Sprite for at least a week. Yesterday I was actively working in it and successfully running the project via its public URL.

Today I wanted to push the work to a repo. I logged into the Sprite with:

sprite console -o dept-ch -s claude

But the environment looked completely empty, as if it were a brand new Sprite.

I then checked:

sprite checkpoint list --include-auto -o dept-ch -s claude

and the result makes it look like this Sprite was only just created now, which should not be the case.

My expectation was that the Sprite filesystem would persist without me having to create manual checkpoints all the time. So I’m trying to understand whether:

  1. the original Sprite/storage still exists but is no longer attached,

  2. this is a control-plane/listing mismatch,

  3. the Sprite rolled back to a newer empty state somehow,

  4. or the original storage/checkpoints can still be restored by Fly on the backend.

I have not intentionally recreated the Sprite.

If Fly staff are reading this: could you please check whether the previous storage/checkpoints for dept-ch/claude are still recoverable?

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I also just lost data on a sprite - it seems to have been reset to the default image. It stopped responding for a while, and when it came back, it was wiped clean. Have been having random disconnects since yesterday. This is the first time I am trying sprites. Not a pleasant experience so far.

See also Sprite file system corrupted? - #10 by felipap

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