# Sprite recovery request

**URL:** <https://community.fly.io/t/sprite-recovery-request/28835>\
**Category:** Questions / Help\
**Tags:** storage, sprites\
**Created:** [October 16, 2026, 6:17am UTC](https://community.fly.io/t/sprite-recovery-request/28835 "2026-10-16T06:17:53Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![pr1](https://sea1.discourse-cdn.com/fly1/user_avatar/community.fly.io/pr1/32/48039_2.png) [@pr1](https://community.fly.io/u/pr1)\
**Post date:** [October 16, 2026, 6:17am UTC](https://community.fly.io/t/sprite-recovery-request/28835/1 "2026-10-16T06:17:54Z")

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Sprite has been in unusable state for the last 20h or so. Many things have been attempted since it failed: waiting it out, restarting, updating…

```bash
Error: failed to create checkpoint: API returned status 503: Storage not ready

fly-request-id: 01M51MK9EBQK5QDWZ704CXB2MK-cdg

```

the sprite has been tagged `broken`

as i find this happening quite often to sprites — where they enter a _bad state_ — i would like to know what is the right set of steps for us to perform that can nudge the sprite back to a usable state. note: this one won’t even allow me to play with checkpoints.

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<div class="post-metadata">

**Author:** ![pr1](https://sea1.discourse-cdn.com/fly1/user_avatar/community.fly.io/pr1/32/48039_2.png) [@pr1](https://community.fly.io/u/pr1)\
**Post date:** [October 16, 2026, 7:00am UTC](https://community.fly.io/t/sprite-recovery-request/28835/2 "2026-10-16T07:00:13Z")

</div>

seems to be back online now. thanks for your help.

could this have been recovered without your intervention?

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<div class="post-metadata">

**Author:** ![flyio-support](https://sea1.discourse-cdn.com/fly1/user_avatar/community.fly.io/flyio-support/32/46245_2.png) [@flyio-support](https://community.fly.io/u/flyio-support)\
**Post date:** [October 16, 2026, 7:02am UTC](https://community.fly.io/t/sprite-recovery-request/28835/3 "2026-10-16T07:02:24Z")

</div>

Thanks for your detailed report. I’ve identified your sprite and updated it. It’s now running on a different host.

Let us know if the “Storage not ready” error hits your sprite again.
