Hey all, love me some sprites but I am hitting an issue where we I run tests it starts a server listening on port 4002 in the sprite, which results in it grabbing port 4002 on my local machine as well. Can I turn this off somehow? I need the server to spin up for my acceptance tests, but I don’t want to tunnel onto my local machine or whatever, and this causes port conflicts when I have a local claude and a sprite claude both working on things
This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.